local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133213088
L1_1 = {}
L1_1.group_ID = 133213088
L1_1.trigger_playRegion = 88006
L1_1.gadget_1 = 88002
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 88001
L3_1.gadget_id = 70950068
L4_1 = {}
L4_1.x = -3327.027
L4_1.y = 216.423
L4_1.z = -3475.449
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 347.102
L4_1.y = 0.725
L4_1.z = 353.591
L3_1.rot = L4_1
L3_1.level = 10
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 88002
L4_1.gadget_id = 70290116
L5_1 = {}
L5_1.x = -3331.714
L5_1.y = 217.641
L5_1.z = -3448.843
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 88003
L5_1.gadget_id = 70950069
L6_1 = {}
L6_1.x = -3355.502
L6_1.y = 224.353
L6_1.z = -3459.084
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 88004
L6_1.gadget_id = 70950069
L7_1 = {}
L7_1.x = -3321.342
L7_1.y = 217.453
L7_1.z = -3435.983
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 12
L7_1 = {}
L7_1.config_id = 88005
L7_1.gadget_id = 70211111
L8_1 = {}
L8_1.x = -3346.184
L8_1.y = 206.365
L8_1.z = -3450.841
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 19.019
L8_1.y = 97.629
L8_1.z = 347.131
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187"
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 12
L8_1 = {}
L8_1.config_id = 88008
L8_1.gadget_id = 70950068
L9_1 = {}
L9_1.x = -3358.24
L9_1.y = 221.371
L9_1.z = -3439.473
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 9.388
L9_1.y = 358.849
L9_1.z = 346.052
L8_1.rot = L9_1
L8_1.level = 27
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 88006
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 30
L4_1 = {}
L4_1.x = -3339.919
L4_1.y = 217.567
L4_1.z = -3449.02
L3_1.pos = L4_1
L3_1.area_id = 12
L4_1 = {}
L5_1 = "Move_Electric_Stake_Play"
L4_1[1] = L5_1
L3_1.team_ability_group_list = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1088007
L3_1.name = "VARIABLE_CHANGE_88007"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_88007"
L3_1.action = "action_EVENT_VARIABLE_CHANGE_88007"
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 88001
L6_1 = 88002
L7_1 = 88003
L8_1 = 88004
L9_1 = 88008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "VARIABLE_CHANGE_88007"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 88006
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 88005
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = A1_2.param1
  L3_2 = A1_2.param2
  if L2_2 == L3_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "successed"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_VARIABLE_CHANGE_88007 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "count"
  L5_2 = 1
  L6_2 = 133213203
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_VARIABLE_CHANGE_88007 = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/ChargingPort"
L2_1(L3_1)
